Skatescape is a side-scrolling rhythm game with a neon-futuristic pixel artstyle where you play as a bunny who has to skate along the city rooftops, dodging various obstacles to the beat of the music as they roll on.


Audio credits: 

WorLds & title song by goodbye dog days

Tanukichi Adventure by MAKOOTO

Unyielding Flame by Kazinchu

Scanner by Marron Fields Production

Obstacle failed SFX by rounai


Team:

Hannes Björklund - Artist & Art director

Eliisa “Kageroomaru” Ipatti - 2D Character Artist & Animator

Eli Lehtisyrjä - Artist

Kristian Toivonen - Programmer

Juuso Rantonen - Programmer

Lassi Ahonen - Lead Programmer

Updated 5 days ago
Published 7 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorsLasriel, Frass, Skunbylgo, ou6h, PumpunPoju, Kageroomaru
GenreRhythm
Made withUnity
Tags2D, Music, No AI, Pixel Art, Retro, Side Scroller, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller, Gamepad (any), Playstation controller
AccessibilityColor-blind friendly

Comments

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Is it 640x360 and only pixel perfect camera in unity?

Our team used 400x240 as the reference resolution, not very common resolution anymore since it is 15:9 aspect ratio. We used pixel perfect camera but our UI is overlay which scales with the screen instead of the camera space, we probably should have been using camera space UI instead to match it with the camera resolution for it to display correctly on most screens.

Thank you for your detailed information.

Couldn't get the attacks right, until I realized the controls are backwards (arrow key wise) for attack and grind. It looked like the character was winding up an attack so I thought I was just late.

Thank you for informing us about this! We have fixed the controls page now.