Skatescape
Skatescape is a side-scrolling rhythm game with a neon-futuristic pixel artstyle where you play as a bunny who has to skate along the city rooftops, dodging various obstacles to the beat of the music as they roll on.
Audio credits:
WorLds & title song by goodbye dog days
Tanukichi Adventure by MAKOOTO
Unyielding Flame by Kazinchu
Scanner by Marron Fields Production
Obstacle failed SFX by rounai
Team:
Hannes Björklund - Artist & Art director
Eliisa “Kageroomaru” Ipatti - 2D Character Artist & Animator
Eli Lehtisyrjä - Artist
Kristian Toivonen - Programmer
Juuso Rantonen - Programmer
Lassi Ahonen - Lead Programmer
Updated | 5 days ago |
Published | 7 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Authors | Lasriel, Frass, Skunbylgo, ou6h, PumpunPoju, Kageroomaru |
Genre | Rhythm |
Made with | Unity |
Tags | 2D, Music, No AI, Pixel Art, Retro, Side Scroller, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Playstation controller |
Accessibility | Color-blind friendly |
Comments
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Is it 640x360 and only pixel perfect camera in unity?
Our team used 400x240 as the reference resolution, not very common resolution anymore since it is 15:9 aspect ratio. We used pixel perfect camera but our UI is overlay which scales with the screen instead of the camera space, we probably should have been using camera space UI instead to match it with the camera resolution for it to display correctly on most screens.
Thank you for your detailed information.
Couldn't get the attacks right, until I realized the controls are backwards (arrow key wise) for attack and grind. It looked like the character was winding up an attack so I thought I was just late.
Thank you for informing us about this! We have fixed the controls page now.